A category in which events are grouped in the timeline in order to be analyzed (e.g.: foul, rebound, ball lost)
A dashboard with a set of buttons used to code events in the game
A combination of elements creating the video analysis of a game.
A subcategory division inside an analysis category (eg: foul -> type, foul -> reason)
The event is coded with 1 click and the start and stop time is automatically calculated from the lead and lag time
A link between 2 buttons. When you click the first one, the second one is also activated.
A dashboard button that allows you to code events in the timeline for its analysis category
The act of creating new events in the timeline using the dashboard buttons
An action in the game at a specific time and duration for a given analysis category
A list of events grouped by category at different positions in the game
Analyzing a game live without an input source. The video file is merged afterwards with the analysis project.
Amount of time added to an event from the moment you code it to define its stop time
Amount of time subtracted to an event from the moment you code it to define its start time
A unique event at the beginning of the game describing the starting lineup of the teams being analyzed
Analyzing a game live while recording it to the hard drive using an external camera source.
The event is coded with 2 clicks to set its start and stop time
The process of joining together different analysis of the same project into a single one
The process of importing analysis and templates of the LongoMatch 0.20 version into LongoMatch 1.0 or higher
A dashboard button that allows you to code penalty events in the timeline
A special type of event to use when a player is being penalized
A portion of time that divides a game (eg: 1st half, 2nd Half, Overtime)
Timeline displaying all the periods in which a game is divided into.
A list of events that are played sequentially and can be rendered to a new file
Analyzing a game after it has finished using an existing recording
The process of exporting events or playlists to a new video file
A dashboard button that allows you to code score events in the timeline
A special type of event to track the score in the game
An extra description for an event in an analysis subcategory
(eg: foul-> type -> hand)
An event describing the substitution of 1 player for another
An extra description that can be applied to any event (eg: review later)
A dashboard button that add tags to an event
A group of tags that are mutually exclusive (good + bad)
A list of players playing on the same side and forming a group to analyze
A portion of time used to retrieve timing information about phases in the game (eg: ball possession)
A dashboard button that creates timing events in the timers timeline
Timeline with the events generated by a timer